v0.2 is live!
VScroller » Devlog


Update 1 is here!
This update brings 2 new areas, a bunch of new enemies, improved combat, and a few other smaller improvements. Enjoy!
The current plan is to let it sit for a week or two to gather feedback and bug reports (as well as to take a little break for the month) and do a proper fix update this time, and then start working on the next content update following that. Thank you for your support so far!
Files
VScroller v0_2.zip 61 MB
48 days ago
Get VScroller
VScroller
Vore themed metroidvania
Status | In development |
Author | Pthalo |
Genre | Platformer |
Tags | Adult, Exploration, Furry, Metroidvania, Pixel Art, vore |
More posts
- Balance Patch + Future plans41 days ago
- Balance Patch Plans - v0.247 days ago
- Devlog - June 202570 days ago
- Devlog - April/May 2025Apr 29, 2025
- Devlog, March 2025Mar 18, 2025
- Devlog, Feb 2025Feb 10, 2025
- v0.1 Feedback Implementation PlansJan 01, 2025
Comments
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Amazing update, love the art and enemy design <3
One small question about the content though, the raccoon doesn't seem to have any interaction, instead asking the player to come back later. Does this mean that stuff regarding him hasn't yet been added?
He's currently a placeholder NPC; Once implemented you'll be able to trade hidden collectible spraycans for new HUD themes (also his name is Sketch!)
Great to know, can't wait to see em in action!
I love raccoons :3
(wouldn't it be extra cool if there was a way to annoy him to the point you'll be unwillingly trading your life for a full raccoon gut? JUST SAYING)
Hmm, should I launch the exe or should I stay precautious?
A scan from Virus Total: https://www.virustotal.com/gui/file/c40f837eeefb14650dccc34e54e4d18dbaa488f05900...
I played the older versions of your game but only this new one that the scanner scanned something
Does anyone know how to fight the raccoon?
Loving the new update! Also love the secret you put in that you can get right after the warden boss. A lot of my concerns were addressed in the following patch plans blog. So im just eager for what you got next now.
Quick question: Would you be okay if someone asked for a commission from a different artist that involved characters from this game? and by someone i mean me, lol.
That's totally fine by me!
Awesome to hear~
One thing really quick. Is the player meant to be ambiguous? Or is Graphite female? Apologies if it's obvious for one of them, just wanted to make sure, for like tags and stuff in the future.
Graphite is canonically female, but I don't have any issue with them being depicted otherwise.
Question, how does the parry work
Currently, if the enemy flashes that orange/yellow, you attack during that color to parry. I think it only works on the Warden currently.
im getting an error saying the games missing its .pck file and not letting the game open
yoooo. Ive been looking forward to this! Every time i see your pixel work pop up in E6 i quickly look away because i don't want to spoil myself. Havent finished it yet, but im loving it so far!
Insane intro (。ò ∀ ó。)
Hi! Are there any plans to have a single-gender setting for the entire game? I'm strictly het, and as much as I love the game there are a lot of parts I have to try and intentionally avoid simply due to that.
Thanks and hope to hear back!
(keep up the good work)
I can't outright disable enemies because that would affect the game's balance, but there are options to disable finisher animations based on enemy genders now!
Ah, yep I've done that 👍
Moreso meant to be able to toggle some alt-sprites when they're on screen, or to hide the parts while roaming around.
Just a suggestion/ request hehe ¯\_(ツ)_/¯
Also new forest level looks amazing btw, great job! <3