Devlog - June 2025
Hello again!
The previous month ended up having a big chunk of development done, so here's what's been done since the last devlog (ironically, not much to actually write about since it's a small number of really big things):
- Limestone Capitol is 100% finished (or at least everything that needs to be for the update, there's one or two screens that won't be accessible until later, and the Sketch NPC does not currently have the collectible system in place since I want to focus on getting this update out).
- Intro movie has been added (yo, we got some lore now)
- Redwood expanse is currently being assembled. The map layout has been completely planned out at this point, and just needs to be built, with 2 enemies that need spritework and AI still. (the base sprite art for these have been done, but they're currently just static images. )
I'm still aiming for the late June into early July target, though it's looking like it will probably lean towards the July end since I've got a handful of bugs I need to fix as well. The game is currently about double the size of the first update, and the goal right now is to have it be about triple for the update release.
Get VScroller
VScroller
Vore themed metroidvania
Status | In development |
Author | Pthalo |
Genre | Platformer |
Tags | Adult, Exploration, Furry, Metroidvania, Pixel Art, vore |
More posts
- Devlog - April/May 202563 days ago
- Devlog, March 2025Mar 18, 2025
- Devlog, Feb 2025Feb 10, 2025
- v0.1 Feedback Implementation PlansJan 01, 2025
Comments
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haw to download update? or els to somting to ghet update
when will Limestone Capitol be play able?
It's quite refreshing seeing a game taking it's time and giving a lot of content per update, this game is going to shine bright!
Been keeping up with ur work and found it very well done so far, I can def wait to see more tho, good art needs time, don't rush it! :P
Id rather you take your time, than push to release, so many creators make amazing things. Then they end up feeling the need to please their fans and rush work, which makes them hate their projects and leave them.
The hype train is chugging into the station and I am getting on board. Looking forward to see your craftsmanship!
Glad to hear there's progress! Hoping those bugs get squashed and don't end up causing more problems.
ayyy, lookin forward to this! Ive been keeping up with your work and i'm excited to seeing your future content!